The Short and Long Term History of 3D Modeling and Animation
Part I: In the Short Term
Interactive Radar at MIT
Ivan Sutherland SketchPad
Texture Mapping
Particle Systems
Inverse Kinematics
Cloth Simulation
Intuitive Mathematical Modeling
Interactive 3D
Part II: In the Long Term
Renaissance Perspective
Triptychs and Diptychs
Anamorphosis