The Short and Long Term History of 3D Modeling and Animation

Part I: In the Short Term

Interactive Radar at MIT

Ivan Sutherland SketchPad

Texture Mapping

Particle Systems

Inverse Kinematics

Cloth Simulation

Intuitive Mathematical Modeling

Interactive 3D

Part II: In the Long Term

Renaissance Perspective

Triptychs and Diptychs

Anamorphosis